Classroom Games

Grade 2 · Physical Education

Semester 1 | Period 3 | Week 15

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Subject: Physical Education

Semester: 1

Period: 3

Week: 15


School Name:
Teacher’s Name:
Subject: Physical Education
Grade Level: Grade 2
Date: Week 15
Lesson Duration: 45 minutes
Week & Period: Week 15, Period 3
Topic: Classroom Games
Sub-topic: Indoor Fitness-Related Games

Learning Objectives
By the end of the lesson, students should be able to:
Identify classroom fitness games. State rules for playing games safely. Demonstrate games such as Simon Says, Tag, and Relay. Explain how these games improve attention, agility, and fitness.

Previous Knowledge
Students already know how to play simple games with friends during break time.

Instructional Materials
Whistle, cones or markers, classroom space, and flashcards with instructions.

Lesson Development – ABC Model

A – Anticipation (Warm-up / Starter)
Time: 5–10 minutes
The teacher asks: “What games do you like to play inside the classroom or at home?” Students mention games, then do 2 minutes of stretching and jogging in place to prepare.

B – Building Knowledge (Main Lesson Body)
Time: 25–30 minutes

Explanation:

  • Classroom games are fun activities that also help keep the body active and fit.
  • Games introduced:
    • Simon Says: Learners follow instructions only when prefaced with “Simon Says”
    • Tag: Learners try to avoid being tagged while chasing others
    • Relay: Teams pass a marker or baton quickly from one member to another
  • Rules of Games:
    • Listen carefully to instructions
    • Follow directions promptly
    • Wait for your turn
    • Participate safely and respect others

Importance of Games:

  • Attention: Simon Says improves listening skills
  • Agility: Tag encourages quick movements and speed
  • Teamwork: Relay helps learners cooperate and coordinate with team members

Demonstration:

  • Teacher demonstrates each game with volunteers:
    • Simon Says: give simple commands like “touch your head,” “clap hands”
    • Tag: show safe chasing and dodging
    • Relay: demonstrate passing a marker in a line
  • Emphasize safety, taking turns, and following instructions

Practical Activity:

  • Learners play Simon Says following teacher’s instructions
  • Learners take turns in a classroom relay game
  • Learners play a short version of Tag in small groups
  • Learners reflect verbally on which part of their body worked hardest during each game (arms, legs, or whole body)

Learners’ Activities (Expanded):

  • Participate actively in all games
  • Follow rules carefully while moving safely
  • Take turns and encourage peers
  • Share orally how each game helps their body: e.g., “My legs got faster during Tag” or “I used my hands to pass the marker in Relay”

Assessment Checks:

  • Observe learners following rules, moving safely, and participating actively
  • Ask orally:
    • “Why do we need rules in games?”
    • “How does Simon Says improve listening?”
  • Check learners’ reflections on which body parts were engaged in each activity

Notes (Expanded & Detailed):

  • Classroom games improve fitness and fun while teaching important skills
  • Simon Says: Enhances attention and listening
  • Tag: Develops speed, agility, and coordination
  • Relay games: Promote teamwork, cooperation, and coordination
  • Rules ensure safety and fair play, helping learners enjoy the games while being active
  • Regular participation in classroom games supports overall physical fitness, body awareness, and social skills

C – Consolidation (Conclusion & Assessment)
Time: 5–10 minutes
Summary: Teacher asks learners to recall names of the three games and their benefits. Learners demonstrate one move from each game.

Evaluation Method (Expanded):
Exit slip/quiz: 1. Mention one classroom game. 2. Why do we follow rules when playing games? 3. Which game helps us listen carefully?

Assignment (Expanded):
Learners will play one of the games at home with siblings and report their experience.

Follow-up Activity:
Next lesson will focus on locomotor games that involve moving from one place to another.

Differentiation / Inclusive Strategies
Learners with less mobility can join in as referees or rule callers. Teacher ensures balanced teams for relay.

Teacher’s Reflection (After Class)
What worked well? ___________________________________________
What needs improvement? ____________________________________
Students’ engagement level: ☑ High ☑ Medium ☑ Low