Stunts, Tumbling, and Loco Motor Games

Grade 3 · Physical Education

Semester 2 | Period 4 | Week 22

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Subject: Physical Education

Semester: 2

Period: 4

Week: 22


School Name:
Teacher’s Name:
Subject: Physical education
Grade Level: Grade 3
Date: Week 22
Lesson Duration: 45 minutes
Week & Period: Week 22, Period
Topic: Stunts, Tumbling, and Loco Motor Games
Sub-topic: Stunts, tumbling, coordination
Learning Objectives
By the end of the lesson, students should be able to:
Demonstrate stunts and tumbling with correct technique and safety
Participate in locomotor games applying coordination and teamwork

Previous Knowledge
Students already know:
Balance exercises, basic manipulative and locomotor skills

Instructional Materials
Mats, cones, markers, whistle

Lesson Development – ABC Model
A – Anticipation (Warm-up / Starter)
Time: 5–10 minutes
Warm-up with stretching, jumping jacks, and light running

B – Building Knowledge (Main Lesson Body)

Time: 25–30 minutes

Teacher Input (Expanded & Detailed):

  1. Introduction & Explanation:
  • Teacher introduces stunts, tumbling, and locomotor games as activities that develop strength, coordination, balance, and agility.
  • Explain the benefits:
    • Enhances muscular strength and endurance.
    • Improves coordination and flexibility.
    • Builds teamwork and confidence.
  • Emphasize safety rules:
    • Warm-up before performing stunts or tumbling.
    • Use safe surfaces (mats or grass).
    • Move slowly and carefully, avoiding collisions.
  1. Demonstration of Stunts:
  • Teacher demonstrates:
    • Crab walk: Hands and feet on the ground, stomach facing upward, move backward and forward.
    • Bear crawl: Hands and feet on the ground, stomach facing down, move forward and backward.
  • Explain key points: proper hand placement, posture, and controlled movements.
  1. Demonstration of Tumbling Exercises:
  • Teacher demonstrates:
    • Log roll: Lie flat and roll sideways like a log.
    • Forward roll: Tuck head and roll forward safely.
  • Highlight technique and safety, including keeping the chin tucked and rolling in a smooth motion.
  1. Introduction to Locomotor Games:
  • Teacher introduces simple team-based locomotor activities:
    • Relay races.
    • Obstacle courses (jumping, crawling, weaving).
  • Explain objectives: enhance speed, agility, coordination, and teamwork.
  1. Practical Activities:
  • Learners practice stunts and tumbling individually or in pairs under supervision.
  • Participate in locomotor games in teams, applying coordination and strategy.
  • Encourage peer observation and constructive feedback.
  • Reflection prompts:
    • “Which stunt was the easiest or hardest?”
    • “How did teamwork help during relay races or obstacle courses?”

 

Learners’ Activities (Expanded & Detailed):

  • Perform crab walk and bear crawl with correct posture.
  • Execute log roll and forward roll safely.
  • Engage in locomotor games (relay races, obstacle courses) with teammates.
  • Observe peers and provide feedback on technique, coordination, and safety.
  • Reflect individually or in groups on personal performance and improvement.

 

Assessment Checks (Expanded):

  • Observation: Teacher monitors:
    • Safe execution of stunts and tumbling.
    • Proper coordination, balance, and technique.
    • Participation and teamwork in locomotor games.
  • Oral Questions:
    • “Which tumbling exercise felt easiest?”
    • “Why is teamwork important in relay races?”
    • “How do stunts improve your strength and balance?”
  • Practical Assessment: Learners demonstrate stunts, tumbling, and locomotor activities safely with correct technique and coordination.

 

Notes (Expanded & Detailed):

  • Emphasize safety, proper posture, and controlled movements to prevent injury.
  • Monitor individual and group performance, providing guidance and corrections.
  • Encourage teamwork, communication, and encouragement during games.
  • Reflection allows learners to recognize progress, identify challenges, and set goals for improvement.
  • Integration of stunts, tumbling, and locomotor games enhances overall physical fitness, agility, and confidence.

C – Consolidation (Conclusion & Assessment)
Time: 5–10 minutes
Summary: Reflect on how stunts, tumbling, and locomotor games improve coordination, agility, and teamwork

Evaluation Method (Expanded)
Exit slip/quiz: List one stunt and one locomotor game played
Teacher will collect slips and provide oral feedback

Assignment (Expanded):
Practice a tumbling exercise safely at home and demonstrate next class

Follow-up Activity:
Create a short team obstacle course incorporating stunts and locomotor skills

Differentiation / Inclusive Strategies
Simplify stunts for learners with difficulty
Provide peer assistance or adapted equipment

Teacher’s Reflection (After Class)
What worked well? ___________________________________________
What needs improvement? ____________________________________
Students’ engagement level: ☑ High ☑ Medium ☑ Low