Grade 4 · Physical Education
Semester 2 | Period 4 | Week 22
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Subject: Physical Education
Semester: 2
Period: 4
Week: 22
School Name:
Teacher’s Name:
Subject: Physical Education
Grade Level: Grade 4
Date: Week 22
Lesson Duration: 45 minutes
Week & Period: Week 22, Period 7
Topic: Games – Classroom Game & Locomotor Game
Sub-topic: Squirrel and Nut, Mouse Trap
Learning Objectives
By the end of the lesson, students should be able to participate safely in classroom and locomotor games, follow rules, and develop teamwork and coordination skills
Previous Knowledge
Students already know: Basic game rules, locomotor skills, teamwork concepts
Instructional Materials
Balls, cones, classroom space, markers, chart for game rules
Lesson Development – ABC Model
A – Anticipation (Warm-up / Starter)
Time: 5–10 minutes
Warm-up: Light stretching, jogging. Discussion: How games improve coordination and teamwork
B – Building Knowledge (Main Lesson Body)
Time: 25–30 minutes
Definition & Explanation: Teacher explains that games are not only fun but also help improve coordination, agility, and social skills. Emphasize that playing safely, following rules, and cooperating with peers are important parts of each game.
Game Demonstrations & Procedures:
Learners’ Activities (Expanded):
Assessment Checks:
Notes (Expanded & Detailed):
C – Consolidation (Conclusion & Assessment)
Time: 5–10 minutes
Summary: Recap game rules, teamwork, and skills practiced
Evaluation Method (Expanded)
Exit slip/quiz: Students write one skill they improved during games
Teacher will collect slips and provide oral feedback
Assignment (Expanded): Practice one locomotor skill at home safely
Follow-up Activity: Reflect on improvements and areas to focus on next week
Differentiation / Inclusive Strategies: Adjust game roles or difficulty for all students
Teacher’s Reflection (After Class)
What worked well? ___________________________________________
What needs improvement? ____________________________________
Students’ engagement level: ☑ High ☑ Medium ☑ Low