Power and Speed Exercises

Grade 5 · Physical Education

Semester 2 | Period 4 | Week 22

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Subject: Physical Education

Semester: 2

Period: 4

Week: 22


School Name:
Teacher’s Name:
Subject: Physical Education
Grade Level: Grade 5
Date: Week 22
Lesson Duration: 45 minutes
Week & Period: Week 22, Period 4
Topic: Power and Speed Exercises
Sub-topic: Medicine Ball Exercises and Locomotor Games

Learning Objectives
By the end of the lesson, students should be able to:
Demonstrate medicine ball exercises, participate in locomotor games, and explain how they improve speed and power.

Previous Knowledge
Students already know sprinting and basic ball-handling skills.

Instructional Materials
Medicine balls, cones, relay batons.

Lesson Development – ABC Model
A – Anticipation (Warm-up / Starter)
Time: 5–10 minutes
Students perform stretching and jogging. Teacher asks: “How can games make us faster and stronger?”

B – Building Knowledge (Main Lesson Body)
Time: 25–30 minutes

Content:

  • Medicine Ball Exercises:
  1. Overhead Throw: Lift the medicine ball overhead and throw forward using legs, core, and arms.
  2. Chest Pass: Push the ball forward from the chest using both hands.
  3. Rotational Throw: Twist the torso and throw the ball sideways to develop rotational power.
    • Purpose: These exercises improve upper body strength, coordination, and explosive power for sports.
  • Locomotor Games:
  1. Relay Races: Teams race while passing a baton or object.
  2. Shuttle Runs: Short repeated sprints between markers to build speed and agility.
  3. Tag Games: Chase and evade games to improve quick movements and teamwork.
    • Purpose: Games enhance speed, agility, endurance, and cooperation.

Teacher Demonstration / Practical Examples:

  • Demonstrate correct medicine ball technique: stance, grip, throwing motion, follow-through.
  • Show relay race setup: starting line, baton exchange, finishing line.
  • Demonstrate shuttle runs and tag movements emphasizing proper running form, quick direction changes, and safety.

Practical Activities:

  1. Students practice medicine ball exercises in pairs, alternating throws and focusing on technique and distance.
  2. Rotate through locomotor game stations, e.g., shuttle run, relay, and tag game.
  3. Encourage students to observe peers and provide feedback on technique and teamwork.
  4. Record personal throw distance, sprint times, and reflections on performance.

Learners’ Activities (Expanded):

  • Perform overhead throws, chest passes, and rotational throws in safe, supervised practice.
  • Participate in relay races and shuttle runs, practicing teamwork and coordination.
  • Engage in tag games to improve agility, speed, and quick reactions.
  • Discuss in groups how medicine ball exercises and games help build power and speed.

Assessment Checks (Formative):

  • Observe throw strength, form, and coordination in medicine ball exercises.
  • Monitor teamwork, baton exchange, and effort in relay races.
  • Ask: “Which muscle groups are used during a chest pass?”
  • Ask: “How do relay races improve speed and cooperation?”

Notes (Expanded & Detailed):

  • Medicine ball exercises enhance upper body strength, core stability, and explosive movements.
  • Locomotor games promote cardiovascular fitness, agility, speed, and teamwork.
  • Safety tip: Always use a lightweight medicine ball suitable for age, and ensure clear space for throwing.
  • Regular practice improves coordination, endurance, and confidence in sports activities.

Assignments:

  1. Practice a medicine ball exercise (chest pass or overhead throw) and record distance or repetitions.
  2. Organize a mini relay with classmates and write a paragraph on teamwork and effort.
  3. Draw and label a diagram of a medicine ball exercise showing correct posture.
  4. Reflect on which locomotor game helped improve speed and agility the most and why.

C – Consolidation (Conclusion & Assessment)
Time: 5–10 minutes
Summary: Medicine ball exercises and locomotor games build both speed and power while making exercise fun.

Evaluation Method (Expanded)
Exit slip/quiz: Students write one medicine ball exercise and one locomotor game they learned.
Assignment (Expanded): Record how many shuttle runs you can do in 2 minutes at home.
Follow-up Activity: Students practice ball throws or relay games during free play.
Differentiation / Inclusive Strategies
Students unable to throw medicine balls may use lighter balls or serve as scorekeepers.

Teacher’s Reflection (After Class)
What worked well? ___________________________________________
What needs improvement? ____________________________________
Students’ engagement level: ☑ High ☐ Medium ☐ Low